Kinect is a motion and voice technology initially designed as a feature add –on for the Xbox. This feature enables individuals to control games using body movement and like the popular Nintendo WII console, which works on the same principle.
The Kinect device has been altered for ‘near mode,’ where individuals can now sit in-front of a computer screen rather than stand in-front of a telly. This development has applications in education, public sector and business, with controllers able to operate applications such as; virtual instruments, presentations and remotely controlled devices.
“Of particular interest to developers will be the new firmware which enables the depth camera to see objects as close as 50 centimetres in front of the device without losing accuracy or precision, with graceful degradation down to 40 centimetres,” Craig Eisler, general manager of Kinect for Windows.
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